The first video game in which breast physics were a notable feature was the fighting game Fatal Fury 2 (1992), which featured the fighter Mai Shiranui, who had noticeably jiggly breasts. An example of Mai's famous breast-bounce effect as seen in 2010's The King of Fighters XIII, in which her design and stance are based on her first appearance in the Fatal Fury series History Mai Shiranui is a popular fighting game character who is a notable early demonstration of breast physics technology. In video games, breast physics or jiggle physics are a feature that makes a female character's breasts bounce when she moves, sometimes in an exaggerated or unnatural manner. Bouncing breasts in video games The exaggerated breast physics of Street Fighter V (seen on Chun-Li on the right), which were later changed in a patch
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